Crafting / Recipes
发布时间:2026-08-30 | 浏览:1
Crafting Recipes Materials
Herbal Medicine
Rabbit Fur Boots
Upgrade Weapons
Recipes / Materials
Kill a lizard and skin it. Then use the lizard skin in your inventory. A yellow bar appears next to the red bar. This indicates how much armor you have currently.
Creepy Armor can be used by killing and skinning mutants.
Lizard & stealth armor take 20 damage, bone armor takes 40.
Good for hunting, and can be used with a bow. Feathers can be found on birds anywhere in the forest. Inventory holds a maximum of 30.
Creates 5 arrows
Modern Arrows Can be found in caves and in some of the modern yellow cases in the world. These arrows give more damage to the bows when equipped.
Used against the Mutants, it can slide a few feet and then makes a small explosion. The coins are found near the plane, in suitcases and marked on the map. The circuit board is found near the plane and marked on the map. Booze is found in the plane as well as in suitcases and marked on the map.
Lizard & stealth armor take 20 damage, bone armor takes 40.
Used to launch arrows, good for hunting. Cloth can be found in suitcases, and rope can be found in caves and where marked on the map. A fully charged arrow shoot takes 2 seconds bending
It fires faster than the modern bow, but with shorter range and with less damage impact.
Can be used as a weapon or to light the way. Sticks can be found anywere in the forest, cloth can be found in suitcases and on the beach.
Consists out of 8 parts. Explode caches to collect them.
Requires flintlock ammo.
Herbal Medicine
Made from plants, used to give instant heal. You can find Marigold on the ground almost everywhere and Aloe on the ground around very large trees, or by farming.
Meds+ Restores 100 health points
Thrown at natives, the molotov is a one hit kill and can kill multiple enemies with one throw. It will explode as soon as it comes in contact with the ground or natives. Molotovs can be used to fuel fires. Both required items can be found in suitcases and marked on the map.
Paint can be used with the stick, rock and axe
Adds 20 to passive arrow carry capacity.
Rabbit Fur Boots
Wear on feet to gain some protection from cold and slightly increased stealth.
Approach bushes whilst holding the rabbit pouch to collect blueberries, snowberries, twinberries and mushrooms.
Replaces adding tree sap to repair structures. Hammer at structures to repair them.
Increases rock carry capacity by 5
Rope is used in the construction of the bow, the raft and the House Boat. It will also be required for some traps. They are currently found hanging in caves and in native camps.
Use small rocks for ammo.
Carry more small rocks (25 in total).
Prevents foot sinking and slow down while walking in snow.
Can hold 6 spears.
Increases stick carry capacity by 10
Can be used as a weapon and for cutting down trees. Both the rock and the stick can be found anywhere in the forest.
Upgrade Weapons
Add glass shards.
Add cloth to your weapons and set them alight
Burning weapon+
Add booze (after cloth, as a second upgrade) to triple burn duration and slightly increase light intensity
Incendiary spear
Burn targets when spear is thrown. One time use. Use the upgraded spear in the recipe.
Multiple arrows can be upgraded at once with a single bottle of booze
Poisoned arrows (can be batched) (Poison lasts longer but does smaller damage per tick than fire)
Poisoned players can cure it with aloe vera.
Enemy movement is slowed and damage output is reduced for a short time
... or using poisoned mushrooms.
None will be consumed, sets which arrows are used first by the bow
Limit to the total amount of upgrades per item. Currently set to 30 for all weapons. You can choose to have either 30 teeth or 10 teeth + 20 Feathers, or 10 teeth + 10 Feathers + 10 booze etc.
You can attach 10 parts to a weapon at once. Example: 10 feathers/booze/teeth + 10 tree sap + weapon
Wearing a warm suit replaces all of your current armor forcing you to choose between warmth and damage protection.
The waterskin can be used to store polluted (lake, pond) or clean (water collector) water.