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vMaterials

发布时间:2026-09-18 | 浏览:2
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NVIDIA vMaterials is a curated collection of NVIDIA Material Definition Language (MDL) materials and lights representing common real-world materials used in design and architecture, engineering, and construction (AEC) workflows. Integrating the Iray or MDL SDK quickly brings this free library of hundreds of ready-to-use materials to your application, eliminating the need to write shaders. vMaterials 2.4 for Windows vMaterials 2.4 for Linux vMaterials 2.4 for MacOSX Users who still want to use version 1.7 vMaterials can install it alongside the 2.x and use it as a complementary material catalog. vMaterials 2.3 for Windows vMaterials 2.3 for Linux vMaterials 2.3 Mac OSX vMaterials 2.2.1 for Windows vMaterials 2.2.1 for Linux vMaterials 2.2.1 Mac OSX vMaterials 2.2 for Windows vMaterials 2.2 for Linux vMaterials 2.2 Mac OSX vMaterials 2.0 for Windows vMaterials 2.0 for Linux vMaterials 2.0 for Mac OSX vMaterials 1.7 for Windows vMaterials 1.7 for Linux vMaterials 1.7 for Mac OSX Product Features Photoscanned Materials as a Free Library vMaterials can be used as a digital real-world reference, created using highly detailed photogrammetry texture maps and designed for physical accuracy. Custom-built models for different material types and intuitive parameters guarantee a user-friendly experience at the highest performance level. Algorithms Against Pattern Repetition Texture-based materials are limited to the captured section, which makes them susceptible to visible repetition. vMaterials offers several ways to solve this common problem: Infinite Tiling —Removes repetitive texture patterns with an intelligent rearrangement of individual elements. Tiles Randomization —Assigns randomized parameters to each tile, creating an infinite variety of tiles. Atlas Scattering —Breaks up large homogeneous areas, such as paved roads, by scattering individual objects across the field to create a random distribution that makes the material appear endless. Quick Integration and MDL Features The MDL SDK offers a range of tools that enable the rapid integration of physically based materials into any rendering application. Using MDL materials is beneficial due to their transferability and additional useful tools that are integrated into the materials: Search by Keywords —Allows you to search using specific keywords that describe a topic or use case in which a material is most frequently used. It can be filtered according to these words. Scale Dimension —Adjusts the applied material to the measurement of the physical dimensions of the object. Round Corners —Creates detailed edges with simple geometry. Unique Thumbnails for Preview Create custom thumbnails or use one of the two free options provided by default. Options include spheres for a simple material preview or specific models that showcase the physics of the material, such as a splash for liquid materials. Ways to Get Started With vMaterials To best utilize vMaterials to its full potential, the MDL SDK should be used. For the fastest way to experience vMaterials, using Iray and downloading the material library is the way to go. As an installer, the library includes MDL files with the corresponding textures and two types of thumbnails. Additionally, the MDL Material Exchange package facilitates the seamless transfer of MDL materials between supporting applications. Ready for Omniverse The vMaterials library is directly available in NVIDIA Omniverse™ as a ready-to-use package for your projects. Integration in Any Software vMaterials are built on MDL, and they can be easily saved and opened in other supporting applications. Use the MDL SDK to implement vMaterials. Supported Applications vMaterials is already integrated into or can be added to various applications that use Iray or the MDL SDK. Examples include Adobe—Substance Designer, Autodesk—VRED, Dassault Systems—Solidworks Visualize, and Siemens—NX.
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Free use of almost 2600 common material appearances for AEC and design Free use of almost 2600 common material appearances for AEC and design Highly detailed photogrammetry texture maps Highly detailed photogrammetry texture maps Algorithm against pattern repetition Algorithm against pattern repetition Tweakable with intuitive parameter controls Tweakable with intuitive parameter controls Digital reference for real-world materials Digital reference for real-world materials Custom-built models for different material types Custom-built models for different material types Based on NVIDIA MDL (Material Definition Language) Based on NVIDIA MDL (Material Definition Language) Physically accurate Physically accurate Cross-platform capability Platform and Dependencies Across Windows, Linux, and Mac, vMaterials can be used with the right MDL dependency. MDL 1.7 (vMaterials 2.1, 2.2, 2.3, 2.4) MDL 1.7 (vMaterials 2.1, 2.2, 2.3, 2.4) MDL 1.6 (vMaterials 2.0) MDL 1.6 (vMaterials 2.0) MDL 1.4 (vMaterials 1.7) MDL 1.4 (vMaterials 1.7) vMaterials Learning Library Unity ArtEngine Accelerates Model Texturing for Artists Using NVIDIA GPU-Powered AI NVIDIA Product ArtEngine, along with the latest release of vMaterials, helps designers speed up material and texture creation for designs. GTC Brings a New World of Ray-Traced Possibilities NVIDIA Product Explore the latest announcements and releases for professional visualization and game development, including some of the newest tools and techniques in the graphics industry. Sharing Physically Based Materials Between Renderers With MDL NVIDIA Product Read the latest on MDL, a technology developed to define physically based materials for rendering solutions. Join the NVIDIA Developer Program NVIDIA’s platforms and application frameworks enable developers to build a wide array of AI applications. Consider potential algorithmic bias when choosing or creating the models being deployed. Work with the model’s developer to ensure that it meets the requirements for the relevant industry and use case; that the necessary instruction and documentation are provided to understand error rates, confidence intervals, and results; and that the model is being used under the conditions and in the manner intended. vMaterials offers digital reference samples for material manufacturers, enabling accurate product representation in customer designs and boosting confidence. Contact us to digitize your catalog.
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